On Dec 4, 2007 5:29 PM, Danklefsen, Allen M <[EMAIL PROTECTED]> wrote: > Hello, > > I understand the culling mode, however what I was wondering what the > getting of the renderstage and state graph to use on my custom cull > visitor.
Just get the Renderer from the Camera and cast it to osgViewer::Renderer then get the SceneView and modify from their. Note the Renderer double buffers the SceneView to support the DrawThreadePerContext and CullThreadPerCameraDrawThreadPerContext threading models. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

