On Dec 4, 2007 5:29 PM, Danklefsen, Allen M
<[EMAIL PROTECTED]> wrote:
> Hello,
>
> I understand the culling mode, however what I was wondering what the
> getting of the renderstage and state graph to use on my custom cull
> visitor.

Just get the Renderer from the Camera and cast it to
osgViewer::Renderer then get the SceneView and modify from their.
Note the Renderer double buffers the SceneView to support the
DrawThreadePerContext and CullThreadPerCameraDrawThreadPerContext
threading models.

Robert.
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