Thanks, that help got me going :) -Allen
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Wednesday, December 05, 2007 4:06 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Upgrading OSG and need to know.... On Dec 4, 2007 5:29 PM, Danklefsen, Allen M <[EMAIL PROTECTED]> wrote: > Hello, > > I understand the culling mode, however what I was wondering what the > getting of the renderstage and state graph to use on my custom cull > visitor. Just get the Renderer from the Camera and cast it to osgViewer::Renderer then get the SceneView and modify from their. Note the Renderer double buffers the SceneView to support the DrawThreadePerContext and CullThreadPerCameraDrawThreadPerContext threading models. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

