Thanks, that help got me going :)

-Allen

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Wednesday, December 05, 2007 4:06 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Upgrading OSG and need to know....

On Dec 4, 2007 5:29 PM, Danklefsen, Allen M
<[EMAIL PROTECTED]> wrote:
> Hello,
>
> I understand the culling mode, however what I was wondering what the
> getting of the renderstage and state graph to use on my custom cull
> visitor.

Just get the Renderer from the Camera and cast it to
osgViewer::Renderer then get the SceneView and modify from their.
Note the Renderer double buffers the SceneView to support the
DrawThreadePerContext and CullThreadPerCameraDrawThreadPerContext
threading models.

Robert.
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