Hi Santosh, I find it hard trying to parse your email to understand what is exactly is going wrong. The OSG itself won't re-render old frames unless you tell it too. Is there is chance what you are talking about is simply a double buffered context not having the front buffered cleared, or something along these lines.
Robert. On Dec 5, 2007 6:39 PM, santosh <[EMAIL PROTECTED]> wrote: > Hi Guys > When I am running my application at first frame, last frame buffer is > getting drawn > When I run my application and closed. again if I run the application > first frame is getting last applications closed time frame > I am not getting why it is doing so. > I am setting the clear color mask as a ( GL_COLOR_BUFFER_BIT | > GL_DEPTH_BUFFER_BIT ) for camera and graphics context both. > > > Thanks > Santosh > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

