Hi Guys When I am running my application at first frame, last frame buffer is getting drawn When I run my application and closed. again if I run the application first frame is getting last applications closed time frame I am not getting why it is doing so. I am setting the clear color mask as a ( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ) for camera and graphics context both.
Thanks Santosh _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

