Robert Osfield wrote: > Couple of observations, include/osg/Math hasn't changed for a very > long time, so it suggest that these methods aren't compiled by the > compile unless one compiles the .cfg plugin
No actually - if I change line 206 or line 207 to something like _isnanf and _isnand (1 underscore) then very early in the build it breaks on Animationpath.h and .cpp and if I change to lines back to the svn version then Animationpath.h and .cpp build as they should. > , Which does perplex me as > I'm sure these methods are used elsewhere, so what could be up? Agreed. See my response above as that is what I noticed - certain changes to fix the .cfg plugin broke Animationpath.h and .cpp in the build very early but my changes to line 206 and 207 using isnanf and __isnand (2 underscores) resulted in everything building as they should. If I look at /usr/include/math.h in Cygwin it defines isnanf and isnand. > I don't know. Perhaps one could look at the include order to see in > .cpp/.h files in the .cfg plugin are doing anything unusual. That was my thought I starting looking to see what was included or not included or the order they were included in Animationpath.h and .cpp vs the .cfg plugin but nothing yet. Thanks. bk _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

