Hi Percy, On Dec 21, 2007 9:12 AM, Percy Camilo Triveño Aucahuasi <[EMAIL PROTECTED]> wrote: > Is there a good alternative to CEGUI ? > It seems that the main developer of that api leaved the project and i > see that the develop is to slow and the api is too complicated, i > think that CEGUI is more reliable to use with ogre or irrich. I hear > about the osgWidgets proyect, but i think it is pre-pre-alfa :D. > HUD provide a excelent base to build a gui interface , i wondering if > exist any api that implement this idea.
There are various projects that use CEGUI with the OSG, I personally have had a bash it providing an example that integrates it too, but found the API to be rather a mess, and ill suited with integration with anything other than a single threaded, single context application - so straight forward single window games are doable, but not really appropriate for a general purpose, multi-threaded, and multiple camera/window supporting API like the OpenSceneGraph. The original effort on osgWidget alas never made it out into the open due to the developer Marco Jez being swamped by other work. The recent osgHUD work that Jeremy Moles has undertaken is now open sourced, but very early in development cycle, and I'm sure that Jeremy would appreciate others helping test, port and help develop it. My hope is that this work will mature quickly and be able to be integrated directly into the core OpenSceneGraph distribution. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

