Martin Spott wrote: > Hi, > > "Robert Osfield" wrote: > >> Just been informed by Tim Moore that FlightGear-1.0 is not of OSG >> blood, but the old PLib code base, the OSG based version still has >> some missing features left is this branch to complete. It would seem >> that not only are they pushing ahead with the OSG version but mantaing >> the old branch as well. > > Indeed, unfortunately some people preferred to build (ugly) workarounds > in the PLIB branch - for features that are available in the OSG-based > tree right out of the box. This has been wasting quite some resources > that likely would have been suitable to add the missing features to the > OSG version. > > So in the end some backwards-oriented people decided to build a PLIB- > based release - coupled with the promise to stop development of the > PLIB-branch right after the release and instead focusing on the > OSG-basead HEAD now. > > Actually the FlightGear/OSG runs extremely stable, it just misses a few > features but (as you already knew :-) On the other hand Flightgear/OSG > offers some nice effects that would never had been possible with PLIB > and which brought us quite some recognition when being displayed on > public shows. > > Cheers, > Martin.
what "world" are you using in flightgear? i still think it would make sense if http://csp.sourceforge.net/ and fg share the same world. :) cheers _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

