Thanks Robert. That's what I need. On Dec 31, 2007 12:40 PM, Robert Osfield <[EMAIL PROTECTED]> wrote:
> On Dec 28, 2007 8:30 PM, Javier Taibo <[EMAIL PROTECTED]> wrote: > > > > You can do it just calling glReadPixels after viewer.frame() > > This *only* works when you have a single window, and run single > threaded, all other times the above will crash. > > Use a Camera post DrawCallack, placing the glReadPixels in the callback. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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