Can anypoint point to or provide an example for OSg that would help me to learn to do the stuff bellow
 
1. open a viewer then
2. draw to the screen, i want to draw a test pattern like image and make it full screen with no borders. In doing so i would also have to know the screen current resolution, so i could make the test pattern bars equal sizes, regardless of the curent res
3. again in a fullscreen viewer load and display full screen bmp files, and create and image viewer
 
Im using VC++ 2008 and XP
 
I have done stuff in the past using straight opengl to draw to the opengl window, and load bmp to the opengl window but im note sure where to start with OSG
 
 
Thanks

Peter DeSantis
[EMAIL PROTECTED]
Jumbo Vision International Pty Ltd
Unit 2 ,1 Aitken Way
Kewdale WA 6105
Australia

Tel: 61 8 9353 6200
Fax: 61 8 9353 6211
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