After merrily going along my way using OSG on my Mac laptop for a few  
months, I got a new MacPro and started setting everything up fresh.

No matter how I install OSG (download prebuild frameworks, or make  
them myself), when I add them to an XCode project I get a linking  
error "framework not found osg". All the OSG frameworks including  
OpenThreads give me this error when I add them to the project. No  
other frameworks do this, just the OSG frameworks. I'm building on  
Leopard.

Yes, I know something is fu-barred, I never had this problem on my  
MacBook Pro and I have built OSG many times. This is some sort  
esoteric Xcode problem and/or tangentially related to how OSG is  
built. OSG apps build on my MacBook Pro run fine on the MacPro, so the  
frameworks really are there...

Any Mac/OSG/XCoders run into this before?  I'm using GLUT, and the  
XCode project included (I'm using OSG 2.2 from source) that builds OSG  
works, but I cannot find any compiler or linker settings in that  
project that when transported to the other do the trick.

Richard

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