Hello!

I am working with an osg::CompositeViewer. There is
one view with a camera on which I set a specific view
frustum. Parallel to the viewer window there is an
editor window in my application which allows the
manipulation of the frustum settings.

The strange thing is, debugging shows that the frustum
paramaters of the camera are being overwritten after
the viewer-loop is executed the first time. They seem
to be set to the bounding box of the loaded scene...

Has anyone been confronted with such a problem before?
Any ideas as to why this could happen during the
traversal of the scene?

I think that maybe the problem lies within the
initialization of the viewer with a slightly
modificated CameraManipulator, but without this the
error persists.

Any help is much appreciated,
Dietrich


      
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