Hi,
I've made a scene in 3ds-max and exported the scene to osg with OsgExp. It
works fine except for that the camera is not use when running the scene.
If I open the osg file I see that the camera transformation is in there. I
load the scene like this.
osg::Group* root = new osg::Group();
osg::Node* model = osgDB::readNodeFile("test.osg");
root->addChild(model);
viewer.setSceneData( root );
viewer.run()
Is there some special care that needs to be taken to make it use the camera
in the osg file?
Thanks,
Tomas
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