Hi again,

Just out curiosity can anyone with two monitors check if this happens with his 
setup ? I made this test on XP/GeForce 7800 GTX and Vista/GeForce 8800. If I 
have two monitors active draw time degrades if only one monitor draw time is 
stable. 

Thanks in advance,
Wojtek 

  ----- Original Message ----- 
  From: Wojciech Lewandowski 
  To: OpenSceneGraph Users 
  Sent: Friday, February 15, 2008 2:42 PM
  Subject: Re: [osg-users] Framerate vs stats?


  Thanks Serge,

   I have to withdraw my claim. Your mail gave me something to think and I 
checked whether problem exists in single monitor mode. 

  I turned off my second monitor in Display properties... and  Tada! - problem 
vanished. Framerate is stable. 

  This is not the first time I observe unusual OSG/OpenGL behaviour in 
multimonitor mode. I guess its the drivers again. Sometimes changing NVidia 
multimonitor/mutihreading settings help but most often it does not...;-( 

  Thanks for helping to isolate this issue,

  Wojtek 

  ----- Original Message ----- 
    From: Serge Lages 
    To: OpenSceneGraph Users 
    Sent: Friday, February 15, 2008 1:10 PM
    Subject: Re: [osg-users] Framerate vs stats?


    On Fri, Feb 15, 2008 at 12:57 PM, Wojciech Lewandowski <[EMAIL PROTECTED]> 
wrote:

      Hi Robert,

      We noticed another issue. When statistics bars are on - framerate slowly
      degrades. This happens with osgviewer dumptruck.osg for example. When 
stats
      are on draw time slowly grows and framerate starts to decrease.

      Tested with latest svn (2.3.4), windows xp & vista, OSG built with VS 
2008.

      Regards,
      Wojtek




    Hi Wojtek,

    I've just tested it (latest SVN, WinXP but VS2005, NVidia 8600GTS), and 
there is no decrease here, my framerate stay at the same value (tested with 
vsync on and off). Have you noticed this problem with VS 2005 too ?

    -- 
    Serge Lages
    http://www.tharsis-software.com 


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