thank, may i create or produce the crash when i am not manipulating in the
thread who created the context. i have to work it out.

2008/2/22, Stephan Maximilian Huber <[EMAIL PROTECTED]>:
>
> Adrian Egli OpenSceneGraph (3D) schrieb:
>
> > Perfect, it's working.
> >
> ok, I'll submit them to osg-submissions.
>
> > did you still a review of my AGL Thread Safe submission ? because i can
> not
> > run the safari plugin with mutli threaded, only single thread. otherwise
> > i crashs when i press 's' (stats, freetype) and then i rescale or move
> the
> > safari window.
> >
>
> Sorry, I did not get anything to review from you? Did you send me an
> email?
>
> I think it is the wrong solution to add mutexes to the
> GraphicsWindowCarbon. IMHO all window-implementations require calling
> from the right thread which created and manipulated the opengl context.
> All threading-stuff is done outside the GraphicWindow-implementations.
> Perhaps Robert can add some more info to this topic.
>
> Perhaps it's a better solution for your special needs to subclass from
> GraphicsWindowCarbon and add the Mutexes there.
>
> I could not recreate the crash using the standard osgviewer.
>
>
> cheers,
> Stephan
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
********************************************
Adrian Egli
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to