On Sat, Mar 1, 2008 at 5:56 PM, Pete Carss <[EMAIL PROTECTED]> wrote: > Cheers Robert, > > Sweet! I ran osgprerendercubemap --pbuffer - just as a preliminary test > - and we're back up to > 60 fps - cheers.... > > Still doesn't explain why I only saw it with an SMP kernel - is it a > threading issue...?
I don't know, one would have to chase up NVidia to find out. I can't see any reason why an SMP kernel should affect how things are implemented down on the GPU, in theory FBO should have less OS intervention than pbuffers. My guess is that NVidia has screwed up somewhere along the line. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

