Hi Neil,

Is this simply a file path issue?

FYI, .osg doesn't embed imagery in any way, it only has external
refrences.  The .ive format can embed images though.

Robert.

On Sat, Mar 1, 2008 at 7:45 PM,  <[EMAIL PROTECTED]> wrote:
> Hi All,
>
>  Sorry if this is an old chestnut, but I got a question about the .osg file 
> format.
>
>  I've got a scene created, and I save the universe out as a .osg file. I've 
> passed no options through in the the call, so the file that's created appears 
> to have the textures that the scene uses actually embedded within the osg 
> file. For my purposes this is great. However, when I double click on the osg 
> file, and view it with the osgviewer, no textures appear.
>
>  I should add at this point that I'm still using OSG 1.2 - would love to move 
> on but no time at the moment.
>
>  So, has anyone come across this problem before ?
>
>  The textures that have been used are targas and jpegs if that's any help.
>
>  It appears that using the options parameter I could force the save to merely 
> record a reference to the texture, and this would solve my immediate problem, 
> however I thought that I may have stumbled across a minor bug, and wanted to 
> check if anyone knew about it.
>
>  Thanks for any comments
>
>  Neil.
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