Hi,
A simple problem:
When I try to modify the viewport zone during execution: the new
viewport content is displayed on top of the old one. Do you know why
the old one is not cleared?
I guess I should use a specific "clearing" function, but can't find
the right one.
Not my real application (I don't do this every frame), but the same
problem happens for this situation:
...
// In a previous function
viewer_.getCamera()->setViewport(0,0,1280,1024); // initial size
...
while (!viewer_.done())
{
viewer_.getCamera()->setViewport(100,100,300,300);
// Draw the next frame.
viewer_.frame();
}
Thanks in advance!
J-A
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