Vincent Bourdier schrieb:
> I've located my problem, and this time I don't know why it doesn't 
> change anything...
> 
> 
> osg::Matrixf MR = osg::Matrixf::identity();
> MR.rotate(angle*osg::PI/180.0, rotaxis);
> 

rotate is a static member which gives the rotation matrix as a result.

Either use MR = osg::Matrixf::rotate( ... ) or use MR.makeRotate(...)

regards Ralph

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