Creator 3.4 can also Inport/Export: Collada Document: (.dae)
John ----- Original Message ----- From: "Gordon Tomlinson" <[EMAIL PROTECTED]> To: "'OpenSceneGraph Users'" <[email protected]> Sent: Friday, March 14, 2008 12:23 PM Subject: Re: [osg-users] RE OSG to Multi-Gen Creator... > Creator 3.x > > Can open > > Open flight (versions back to 14.2) > OBJ (wavefront and x-plane ) > DXF ( older versions of DXF ) > 3ds ( studio not max ) > KML > STL > > > > > __________________________________________________________ > Gordon Tomlinson > > Email : [EMAIL PROTECTED] > YIM/AIM : gordon3dBrit > MSN IM : [EMAIL PROTECTED] > Website : www.vis-sim.com www.gordontomlinson.com > > __________________________________________________________ > "Self defence is not a function of learning tricks > but is a function of how quickly and intensely one > can arouse one's instinct for survival" > -Master Tambo Tetsura > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Robert > Osfield > Sent: Friday, March 14, 2008 7:11 AM > To: OpenSceneGraph Users > Subject: Re: [osg-users] RE OSG to Multi-Gen Creator... > > Hi Neil, > > I don't know Creator myself either, but I would have thought that it > supports some of the export routes that the OSG has - COLLADA and .obj are > two there there is a chance it'd support. Perhaps others with Creator > itself will be able to answer it. > > As mentioned in another thread recently there is always 3rd party tools > like > Polytrans. > > Robert. > > On Fri, Mar 14, 2008 at 11:07 AM, <[EMAIL PROTECTED]> wrote: >> Hi Robert, >> >> Sorry for the noise. In part I couldn't remember what I'd asked before, > but also the emphasis of my request was slightly different in that, as I > don't know creator at all and don't even have the application, I don't > know > what other formats it can take in. I do, however, have a client who needs > to > get models into that package. I was merely asking whether there was an > alternative route to getting an osg scene into creator - even via a third > party if necessary - so that I could at least get something for my client > whilst the OSG pluggin was being developed further by Paul. >> >> I shall assume, from your response, that there isn't really an > alternative that I can take, and I shall await the release of the new > pluggin from Paul. >> >> Once again, sorry for the noise. >> >> Kind regards >> >> Neil. >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph. >> org >> > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

