Creator 3.4 can also Inport/Export:

Collada Document: (.dae)

John



----- Original Message ----- 
From: "Gordon Tomlinson" <[EMAIL PROTECTED]>
To: "'OpenSceneGraph Users'" <[email protected]>
Sent: Friday, March 14, 2008 12:23 PM
Subject: Re: [osg-users] RE OSG to Multi-Gen Creator...


> Creator 3.x
>
> Can open
>
> Open flight (versions back to 14.2)
> OBJ  (wavefront and x-plane )
> DXF  ( older versions of DXF )
> 3ds  ( studio not max )
> KML
> STL
>
>
>
>
> __________________________________________________________
> Gordon Tomlinson
>
> Email   : [EMAIL PROTECTED]
> YIM/AIM : gordon3dBrit
> MSN IM  : [EMAIL PROTECTED]
> Website : www.vis-sim.com www.gordontomlinson.com
>
> __________________________________________________________
> "Self defence is not a function of learning tricks
> but is a function of how quickly and intensely one
> can arouse one's instinct for survival"
> -Master Tambo Tetsura
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Robert
> Osfield
> Sent: Friday, March 14, 2008 7:11 AM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] RE OSG to Multi-Gen Creator...
>
> Hi Neil,
>
> I don't know Creator myself either, but I would have thought that it
> supports some of the export routes that the OSG has - COLLADA and .obj are
> two there there is a chance it'd support.  Perhaps others with Creator
> itself will be able to answer it.
>
> As mentioned in another thread recently there is always 3rd party tools 
> like
> Polytrans.
>
> Robert.
>
> On Fri, Mar 14, 2008 at 11:07 AM,  <[EMAIL PROTECTED]> wrote:
>> Hi Robert,
>>
>>  Sorry for the noise. In part I couldn't remember what I'd asked before,
> but also the emphasis of my request was slightly different in that, as I
> don't know creator at all and don't even have the application, I don't 
> know
> what other formats it can take in. I do, however, have a client who needs 
> to
> get models into that package. I was merely asking whether there was an
> alternative route to getting an osg scene into creator - even via a third
> party if necessary - so that I could at least get something for my client
> whilst the OSG pluggin was being developed further by Paul.
>>
>>  I shall assume, from your response, that there isn't really an
> alternative that I can take, and I shall await the release of the new
> pluggin from Paul.
>>
>>  Once again, sorry for the noise.
>>
>>  Kind regards
>>
>>  Neil.
>>
>>  _______________________________________________
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>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.
>> org
>>
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