Hi Paul,

I took the Flight exporter out for a quick spin and it worked remarkably well.
Another nice feature available to OSG users.  Grats!

Regards,
Brede


On Fri, Mar 28, 2008 at 12:01 AM, Paul Martz <[EMAIL PROTECTED]> wrote:
>
>
> Hi All -- I recently posted a change to osg-submissions that adds FLT export
> capability to OSG. Assuming it doesn't break the build, I expect Robert will
> have this available on current SVN soon.
>
> Thanks to Dave Wolfe and Bob Kuehne for their assistance. Thanks to my
> client, who wishes to remain anonymous, for funding the development.
>
> See the KnowledgeBase page on the wiki for export Options., or see
> ExportOptions.cpp in my recent submission.
>
> I've focused on this project for the past month and I really like what I
> see. I'm now loading in fairly complex FLT models to OSG, writing them back
> out as FLT, and reloading them. I see little visual difference. I am also
> writing the OSG scene graphs out as .osg files and diffing them. Again, I
> see little significant difference between the .osg from the original versus
> our written FLT files.
>
> There are currently some outstanding issues I'm aware of that I need to
> address, which I've summarized below.
>
> * Should support BIND_PER_PRIMITIVE color binding better, use the Face/Mesh
> record colors instead of (what we currently do) per vertex colors.
>
> * Need to add support for Shader Palettes, Instance Definition, Instance
> reference, and Extension records.
>
> * I'd like to support osg::PagedLOD nodes as an LOD record and an External
> Reference record. This is on my to do list.
>
> * Billboards are not yet supported. This is on my to-do list as well.
>
> I still have funding for these and other mods, and appreciate the community
> diving in and testing. The bulk of my focus has been on exporting scene
> graphs that were created by loading FLT files, so I'm sure there are many
> ways to break this code. Let's see what's broke, and  get s list of needed
> mods together and prioritize them.
>
> We developed a regression test suite that I'm working on making available to
> the community. I'll post here when I have more info. It has a dependency on
> Python so is not suitable for inclusion in core OSG.
>
> Thanks in advance for testing and feedback,
>
> Paul Martz
> Skew Matrix Software LLC
> http://www.skew-matrix.com
> 303 859 9466
>
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