Whew! I'm glad someone found that it worked well! -Paul
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Brede Johansen > Sent: Saturday, March 29, 2008 4:55 PM > To: OpenSceneGraph Users > Subject: Re: [osg-users] ANN: FLT export > > Hi Paul, > > I took the Flight exporter out for a quick spin and it worked > remarkably well. > Another nice feature available to OSG users. Grats! > > Regards, > Brede > > > On Fri, Mar 28, 2008 at 12:01 AM, Paul Martz > <[EMAIL PROTECTED]> wrote: > > > > > > Hi All -- I recently posted a change to osg-submissions > that adds FLT > > export capability to OSG. Assuming it doesn't break the build, I > > expect Robert will have this available on current SVN soon. > > > > Thanks to Dave Wolfe and Bob Kuehne for their assistance. > Thanks to my > > client, who wishes to remain anonymous, for funding the development. > > > > See the KnowledgeBase page on the wiki for export Options., or see > > ExportOptions.cpp in my recent submission. > > > > I've focused on this project for the past month and I > really like what > > I see. I'm now loading in fairly complex FLT models to OSG, writing > > them back out as FLT, and reloading them. I see little visual > > difference. I am also writing the OSG scene graphs out as > .osg files > > and diffing them. Again, I see little significant > difference between > > the .osg from the original versus our written FLT files. > > > > There are currently some outstanding issues I'm aware of > that I need > > to address, which I've summarized below. > > > > * Should support BIND_PER_PRIMITIVE color binding better, use the > > Face/Mesh record colors instead of (what we currently do) > per vertex colors. > > > > * Need to add support for Shader Palettes, Instance Definition, > > Instance reference, and Extension records. > > > > * I'd like to support osg::PagedLOD nodes as an LOD record and an > > External Reference record. This is on my to do list. > > > > * Billboards are not yet supported. This is on my to-do > list as well. > > > > I still have funding for these and other mods, and appreciate the > > community diving in and testing. The bulk of my focus has been on > > exporting scene graphs that were created by loading FLT > files, so I'm > > sure there are many ways to break this code. Let's see > what's broke, > > and get s list of needed mods together and prioritize them. > > > > We developed a regression test suite that I'm working on making > > available to the community. I'll post here when I have more > info. It > > has a dependency on Python so is not suitable for inclusion > in core OSG. > > > > Thanks in advance for testing and feedback, > > > > Paul Martz > > Skew Matrix Software LLC > > http://www.skew-matrix.com > > 303 859 9466 > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph. > > org > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce > negraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org