Hi, I've been endeavoring to reflect a subgraph in GLSL i.e produce real-time reflections - The only way I can see to do it is to do a RTT. This produces its own complexity. Has anyone used a different technique?
Regards IMPORTANT: This email remains the property of the Australian Defence Organisation and is subject to the jurisdiction of section 70 of the CRIMES ACT 1914. If you have received this email in error, you are requested to contact the sender and delete the email. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

