Hi Paul,

If you can make do with planar reflections then you can use the
stencil buffer as pre the osgreflect example.  However, RTT is far
more flexible, but it still does have its own restrictions.

Robert.

On Mon, Mar 31, 2008 at 6:55 AM, Paul Pocock
<[EMAIL PROTECTED]> wrote:
> Hi, I've been endeavoring to reflect a subgraph in GLSL i.e produce
>  real-time reflections - The only way I can see to do it is to do a RTT.
>  This produces its own complexity. Has anyone used a different technique?
>
>  Regards
>
>
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