In my company it also improved the program performance by more than 20%.

Guy.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Jean-S?bastien Guay
Sent: Wednesday, April 02, 2008 5:24 PM
To: [EMAIL PROTECTED]; OpenSceneGraph Users
Subject: Re: [osg-users] Need Build Support OSG 2.2.0\STLPort 4.5\VC 6

Hi Milan, Judie,

> It's a shame when the IDE constrains your ability to use the best
> available version of a piece of software.

In addition to what Paul and Jeremy said, I find it a shame for other 
reasons. VC6 was just a horrible compiler, with a horrible standard 
library implementation. Upgrading will give you much more than just 
being able to compile and use OSG 2.x, including using multiple cores 
for compilation, better optimization, better debugging, a *much* more 
standards-compliant STL/Standard C++ Library implementation, etc.

2 years is a long time in computing. Just look at how far OSG has come 
in 2 years, and try to predict where it will be 2 years from now. The 
more you put off following new versions of your tools, the harder the 
upgrade will be (but then again, it doesn't pay to be reckless with 
upgrades either, I'm just advocating a balanced approach).

My own 0.02$.

J-S
-- 
______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                                http://www.cm-labs.com/
                         http://whitestar02.webhop.org/
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