On Wed, 2008-04-02 at 11:23 -0400, Jean-Sébastien Guay wrote: > Hi Milan, Judie, > > > It's a shame when the IDE constrains your ability to use the best > > available version of a piece of software. > > In addition to what Paul and Jeremy said, I find it a shame for other > reasons. VC6 was just a horrible compiler, with a horrible standard > library implementation. Upgrading will give you much more than just > being able to compile and use OSG 2.x, including using multiple cores > for compilation, better optimization, better debugging, a *much* more > standards-compliant STL/Standard C++ Library implementation, etc. > > 2 years is a long time in computing. Just look at how far OSG has come > in 2 years, and try to predict where it will be 2 years from now. The
J-S, there's no need to try and predict! Robert clearly indicated yesterday that will be using DirectX VERY SOON and, paramount to everything else, will finally have support for ALL OF THE OPTICAL MOUSE BUTTONS! :) > more you put off following new versions of your tools, the harder the > upgrade will be (but then again, it doesn't pay to be reckless with > upgrades either, I'm just advocating a balanced approach). > > My own 0.02$. > > J-S _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org