Hi Vincent,

A MatrixManipulator isn't a class that has a setUpdateCallback(), its not a
node, drawable and state attribute, its just an form of event handler, which
itself is a form of callback.  Now you can override the handle(..) method if
you wish...

Robert.

On Wed, Apr 2, 2008 at 4:08 PM, Vincent Bourdier <[EMAIL PROTECTED]>
wrote:

> Hi all,
>
> I'm trying to put a callback on my manipulator, inherited from
> MatrixManipulator.
>
> but a the line :
>
> myManipulator->setUpdateCallback(...)
>
> I got a error of compilation :
>
> error C2039: 'setUpdateCallback' : is not member of 'MyManipulator'
>
>
> I don't understand why I cannot set my callback on my manipulator...
>
> Thanks for your help,
>
> Regards.
>    Vincent.
>
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>
>
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