Hi,

 

I am currently evaluating OSG and am new to it so I apologize in advance if
my question has a straightforward answer. I could not find any answer in the
osg archives.

It seems osg currently support glsl shader but I would like to represent
fixed function graphics state also in addition to shader parameters (just
like cgfx does). So basically a simple converter to glsl wouldn't do the
trick.

I would like to be able to apply a CGFX shader (or DX FX Shader) on an osg
scene. osgFX seems to add support for effects and techniques. Would this
nodekit be the answer to my question ? How easy is it to add support for a
new file format. Would I need to create a new node kit ?

 

Thanks in advance,

Regards,

Jerome

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to