Hi Jeremy,
I have been very busy with my work lately, so I didn't have to
much time to poke around your NodeKit but I took a look.
It looks fantastic in deed.
When the deadlines that are pushing me are left behind (14 April),
I will spend more time with it.
Thanks a lot for this useful NodeKit,
Nicolas.
2008/4/7, Jeremy Moles <[EMAIL PROTECTED]>:
>
> Hey folks...
>
> It's been a month almost since the last testing release of osgWidget,
> but there have been lots of changes since then and I wanted to make sure
> people know I'm still alive and working hard.
>
> As usual, the CHANGELOG tells the story much better than I can:
>
> http://code.google.com/p/osgwidget/source/browse/tags/0.1.7/CHANGELOG
>
> I forgot to mention in the CHANGELOG, however, that an example is
> included now showing how easy it is to attach a GLSL shader to a Window
> (or just a Widget); not that anyone would expect that to be hard with
> OSG in the first place.
>
> Still lots of work to do (font clarity issues keep kicking my butt, but
> hopefully Robert will have time soon to poke at osgText's implementation
> in the next few months), but getting closer all the time...
>
> As usual, keep the e-mails coming! They are what motivate me to write
> code in my free time instead of wasting it away on video games. :)
>
> _______________________________________________
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>
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