You need to set the loaded image as the texture on a polygon node. Bryan Berg wrote: > Hi, > > > > So I was looking at: > > > > http://www.openscenegraph.org/index.php?page=UserGuides.Plugins > > > > Specifically: > > > > *a) osg::ref_ptr<Node> node = osgDB::readNodeFile("cow.osg");* > > and > > *b) osg::ref_ptr<Image> image = osgDB::readImageFile("lz.rgb");* > > > > > > I would like to load an image file (.bmp), which I believe I can do with > a), but than I need to save it as a node. > > > > Is this possible? > > > > Thanks! > > > > -Bryan > > > ------------------------------------------------------------------------ > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
begin:vcard fn:Per Rosengren n:Rosengren;Per org:Royal Institute of Technology (KTH);Computational Vision and Active Perception Laboratory adr:;;Teknikringen 14, room 621;Stockholm;;11428;Sweden email;internet:[EMAIL PROTECTED] title:Ph.D. student tel;work:+46 8 7906203 note:PGP keyID: 0xD40DD8E0 x-mozilla-html:FALSE url:http://www.csc.kth.se/~perrose/ version:2.1 end:vcard
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