Hi Bryan, And osg::Image and osg::Node aren't equivilant, you can't load an image and then save as node, what you have to do create a scene graph that contains a Texture which has an image attached, then you can save the scene graph containing this image.
Robert. On Tue, Apr 8, 2008 at 10:32 PM, Bryan Berg <[EMAIL PROTECTED]> wrote: > Hi, > > > > So I was looking at: > > > > http://www.openscenegraph.org/index.php?page=UserGuides.Plugins > > > > Specifically: > > > > *a) osg::ref_ptr<Node> node = osgDB::readNodeFile("cow.osg");* > > and > > *b) osg::ref_ptr<Image> image = osgDB::readImageFile("lz.rgb");* > > > > > > I would like to load an image file (.bmp), which I believe I can do with > a), but than I need to save it as a node. > > > > Is this possible? > > > > Thanks! > > > > -Bryan > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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