Hi Rayond, osgmovie will take a standard image as input so you don't need to compile the quicktime/xine-lib plugin.
In SVN the picking code path is disabled, but the code should give you some pointers. Robert. On Fri, Apr 11, 2008 at 9:03 AM, Raymond de Vries <[EMAIL PROTECTED]> wrote: > Hi Jerome, > > Afaik you can also specify a single image as argument. That way you can at > least run the program. > > good luck > Raymond > > > > Hi Robert, > > > > Thx for your help! I'm having trouble running the example. It seems I > need > > some extra plugin to read a avi or mpg file. I'm running OSG on windows. > > I've built all the available plugin that comes with osg. Am I missing > > something ? > > > > Thanks again! > > > > > > > > Jerome > > > > > > > > Date: Thu, 10 Apr 2008 17:36:49 +0100 > > > > From: "Robert Osfield" <[EMAIL PROTECTED]> > > > > Subject: Re: [osg-users] How to retrieve a U, V texture coordinate > > > > from a picking action ? > > > > To: "OpenSceneGraph Users" <[email protected]> > > > > Message-ID: > > > > <[EMAIL PROTECTED]> > > > > Content-Type: text/plain; charset="iso-8859-1" > > > > > > > > Hi Jerome, > > > > > > > > Have a look at the event handling in the osgmovie example as this does > > exactly what you are looking for. > > > > > > > > Robert. > > > > > > > > On Thu, Apr 10, 2008 at 2:13 PM, Jerome Hummel < > > <mailto:[EMAIL PROTECTED]> [EMAIL PROTECTED] > > > > wrote: > > > > > > > >> Hi, > > > >> > > > >> > > > >> > > > >> I guess this is a beginner question here but I was wondering if there > > > >> was an easy way to retrieve a u,v coordinate from a ray with osg? > > > >> > > > >> > > > >> > > > >> The use case is the following: > > > >> > > > >> -a 3D Object is loaded (let's say a cube) > > > >> > > > >> -it is textured with a glsl shader > > > >> > > > >> -The user picks a point on the cube (using the mouse) > > > >> > > > >> > > > >> > > > >> From the 3D point in world coordinate, how can I retrieve the uv point > > > >> in the texture ? > > > >> > > > >> Thanks for your help, > > > >> > > > >> > > > >> > > > >> Regards, > > > >> > > > >> Jerome > > > >> > > > > > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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