Hi Rayond,

osgmovie will take a standard image as input so you don't need to compile
the quicktime/xine-lib plugin.

In SVN the picking code path is disabled, but the code should give you some
pointers.

Robert.

On Fri, Apr 11, 2008 at 9:03 AM, Raymond de Vries <[EMAIL PROTECTED]> wrote:

> Hi Jerome,
>
> Afaik you can also specify a single image as argument. That way you can at
> least run the program.
>
> good luck
> Raymond
>
>
> > Hi Robert,
> >
> > Thx for your help! I'm having trouble running the example. It seems I
> need
> > some extra plugin to read a avi or mpg file. I'm running OSG on windows.
> > I've built all the available plugin that comes with osg. Am I missing
> > something ?
> >
> > Thanks again!
> >
> >
> >
> > Jerome
> >
> >
> >
> > Date: Thu, 10 Apr 2008 17:36:49 +0100
> >
> > From: "Robert Osfield" <[EMAIL PROTECTED]>
> >
> > Subject: Re: [osg-users] How to retrieve a U,  V texture coordinate
> >
> >       from a picking action ?
> >
> > To: "OpenSceneGraph Users" <[email protected]>
> >
> > Message-ID:
> >
> >       <[EMAIL PROTECTED]>
> >
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> >
> >
> > Hi Jerome,
> >
> >
> >
> > Have a look at the event handling in the osgmovie example as this does
> > exactly what you are looking for.
> >
> >
> >
> > Robert.
> >
> >
> >
> > On Thu, Apr 10, 2008 at 2:13 PM, Jerome Hummel <
> > <mailto:[EMAIL PROTECTED]> [EMAIL PROTECTED]
> >
> > wrote:
> >
> >
> >
> >>  Hi,
> >
> >>
> >
> >>
> >
> >>
> >
> >> I guess this is a beginner question here but I was wondering if there
> >
> >> was an easy way to retrieve a u,v coordinate from a ray with osg?
> >
> >>
> >
> >>
> >
> >>
> >
> >> The use case is the following:
> >
> >>
> >
> >> -a 3D Object  is loaded (let's say a cube)
> >
> >>
> >
> >> -it is textured with a glsl shader
> >
> >>
> >
> >> -The user picks a point on the cube (using the mouse)
> >
> >>
> >
> >>
> >
> >>
> >
> >> From the 3D point in world coordinate, how can I retrieve the uv point
> >
> >> in the texture ?
> >
> >>
> >
> >> Thanks for your help,
> >
> >>
> >
> >>
> >
> >>
> >
> >> Regards,
> >
> >>
> >
> >> Jerome
> >
> >>
> >
> >
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
>
>
> _______________________________________________
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>
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