Hi Cg,

I haven't heard of problems with osgteapot before, and its an example
that has been around for many years so it'd seem you've come across a
unusual set up.  I'd suspect a driver bug.

What hardware/OS/drivers are you using?

Robert.

On Wed, Apr 16, 2008 at 9:30 AM, CG <[EMAIL PROTECTED]> wrote:
>
> Hi,
>
>  I've the following error when running the osgteapot example:
>
>  Warning: detected OpenGL error
>
>  After searching through the mailing list, I increased the error checking
> regularity by changing the code in State.cpp to what Robert had suggested:
>
>  #if 0
>     _checkGLErrors = ONCE_PER_FRAME;
> #else
>     _checkGLErrors = ONCE_PER_ATTRIBUTE;
>  #endif
>
>  and the console reported a more detailed error message:
>
>  Warning: detected OpenGL error 'invalid value' after applying attribute
> Viewport 0x9736b38
>
>  Are there any solutions to this problem?
>
>  I'm running in a single window and my OpenGL version is 1.5.0 - Build
> 7.14.10.1437
>
>  Regards,
>  CG
>
>
>
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