Hi,
I've the following error when running the osgteapot example:
Warning: detected OpenGL error
After searching through the mailing list, I increased the error checking
regularity by changing the code in State.cpp to what Robert had suggested:
#if 0 _checkGLErrors = ONCE_PER_FRAME;#else _checkGLErrors =
ONCE_PER_ATTRIBUTE;
#endif
and the console reported a more detailed error message:
Warning: detected OpenGL error 'invalid value' after applying attribute
Viewport 0x9736b38
Are there any solutions to this problem?
I'm running in a single window and my OpenGL version is 1.5.0 - Build
7.14.10.1437
Regards,
CG
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