Hi,
 
I've the following error when running the osgteapot example:
 
Warning: detected OpenGL error
 
After searching through the mailing list, I increased the error checking 
regularity by changing the code in State.cpp to what Robert had suggested:
 
#if 0    _checkGLErrors = ONCE_PER_FRAME;#else    _checkGLErrors = 
ONCE_PER_ATTRIBUTE;
#endif
 
and the console reported a more detailed error message:
 
Warning: detected OpenGL error 'invalid value' after applying attribute 
Viewport 0x9736b38
 
Are there any solutions to this problem?
 
I'm running in a single window and my OpenGL version is 1.5.0 - Build 
7.14.10.1437
 
Regards,
CG
 
 
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