Hi Paul, > Instead, if the question were worded as: "How can I avoid having to use > SingleThreaded?", then certainly I would have phrased my answer similar to > your post below.
I certainly did not want to sound confrontational... Sorry if that was how I came through. My answer to the question in the subject line would be: "never - fix the real problem instead." That's why I think it would be really nice to eliminate as many explicit uses of single threaded mode in the examples as possible. Of course, never say never, there may be legitimate reasons, but they should be pretty rare - just look at how widespread multi-core machines are, and how many games tout being optimized for multi-threaded operation nowadays... Anyways, that's one of my soapboxes, along with Vista, OSG 2.x, etc. :-) J-S -- ______________________________________________________ Jean-Sebastien Guay [EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org