I've just found it searching in osg sources. Sorry for the inconvenience.
Thanks, Regards. Vincent. 2008/4/21, Robert Osfield <[EMAIL PROTECTED]>: > > Hi Vincent, > > osgcubemap is the example of osg::TextureCubeMap. > > I'd recommend getting used to using a search tool to look for class > usage throughout the OSG. > > Robert. > > > On Mon, Apr 21, 2008 at 10:16 AM, Vincent Bourdier > <[EMAIL PROTECTED]> wrote: > > Hi All, > > > > Looking for TextureCubeMap I didn't found example or tutorials... > > > > I'm looking for applying a second texture on a geode, not depending on > old > > texture coordinates... > > > > I've tried this but it render a single color (pixel ?) of the texture... > > > > > osg::TextureCubeMap* texcube = new osg::TextureCubeMap(); > > > texcube->setImage(osg::TextureCubeMap::POSITIVE_X, > _texGrad.get()); > > > texcube->setImage(osg::TextureCubeMap::NEGATIVE_X, > _texGrad.get()); > > > texcube->setImage(osg::TextureCubeMap::POSITIVE_Y, > _texGrad.get()); > > > texcube->setImage(osg::TextureCubeMap::NEGATIVE_Y, > _texGrad.get()); > > > texcube->setImage(osg::TextureCubeMap::POSITIVE_Z, > _texGrad.get()); > > > texcube->setImage(osg::TextureCubeMap::NEGATIVE_Z, > _texGrad.get()); > > > > > > osg::BoundingBox bound = geom->getBound(); > > > texcube->setTextureSize(bound.xMax() - bound.xMin(), > bound.yMax() - > > bound.yMin()); > > > > > > texcube->setWrap(osg::Texture::WRAP_R, > osg::Texture::CLAMP_TO_BORDER); > > > texcube->setWrap(osg::Texture::WRAP_S, > osg::Texture::CLAMP_TO_BORDER); > > > texcube->setWrap(osg::Texture::WRAP_T, > osg::Texture::CLAMP_TO_BORDER); > > > > > > geode->getOrCreateStateSet()->setTextureAttributeAndModes(1, > texcube, > > osg::StateAttribute::ON); > > > geode->getOrCreateStateSet()->setMode(GL_LIGHTING, > > osg::StateAttribute::ON); > > > > Any ideas ? examples ? > > > > Thanks. > > > > Regards. > > Vincent. > > > > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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