Hello,
I need to project the mouse coordinates in world coordinates given a
Camera*, how can I implement this? I expected some "project"/"unproject"
method similar to gluProject/Unproject in the Camera class or in the Viewer
or in Matrix but couldn't find anything. Can anyone point me in the right
direction before I start cut-and-pasting the sourcecode from MESA's
gluProject()? :)

Thanks,
Michele
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to