I recently tested 2.3.9 in our software, and although I haven't been
able to give it a thorough testing, it does work.  I'm currently
building SVN (downloaded this morning after your request) on windows, 64
bit linux, solaris, and mac.  (We use cmake on everything.)

I'll let you know when it is done building, but I won't be able to hook
it up to our software at this time.  Since I did that very recently, I
think it'll be OK.

andy

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Thursday, April 24, 2008 6:51 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Please test SVN of OpenSceneGraph

Hi All,

I have just reverted yesterdays changes that I made to the various
CMakeLists.txt files, and also merged a fix the Windows 3rd party
checking sent in my Mattias, these changes are all now in SVN. So...

Could you please do another svn update and build to make sure that
things are still working fine.  Under OSX there may be problems left
unresolved with the CMake build but these I'm afraid we'll need to
live with for 2.4, so the hand maintained XCode projects will remain
the official build route for OSX.   Under Windows Visual Studio build
could you please check to see if header files are now coming in
correctly.

Once I have positive reports of builds under Windows, OSX and the
unices I'll tag 2.3.11, then tag 2.4 tomorrow morning.

Thanks,
Robert.
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