ümit uzun wrote on Monday 28 April 2008: > This aircraft simulation like osgsimulation or > palomino3d. But this will be most simple from palomino3d. > I will control my selected aircraft model on the earth > and fly everywhere around the world. This is my school > project.
Hello Ümit, I asked because I am coding a flight simulator with OpenSceneGraph as renderer: http://sourceforge.net/projects/zsim It only depends on OpenSceneGraph and SDL (for joystick). It is fully functional but has some rough edges. Some secondary things are still missing (shadows, sound...) I'm currently working on implementing a generic windfield. I'd be very happy if you could have a look and give your impression. I'd also be happy to assist if you have trouble compiling (I only tried it with Linux, but I think it should work easily with MacOS X, may-be Windows). It's GPL v2. It's designed for low Reynolds (i.e. sports and/or RC) aircraft. The flight dynamic model (fdm) is the one Mark Drela had written for CRRCsim, and is rather good, especially that he also wrote AVL which allows to calculate the various aero coefficients that the fdm uses. I'd be happy to get your impression. And that of anybody else for the matter. > When I finish it, I will send the download link to list. cool. Any chance to get a snapshot ? What fdm do you use ? bye-bye Zoltán -- ________________________ Zoltan ________________________ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org