I also get a similar warning (OpenGL error after RenderBin::drawInner())
when running the osgshaders example.
It only happens on the first frame.
I noticed that if I remove the shaders, the warning does not come up.
Any problem that could happen with shaders on the first frame of the
application?
(in osg 2.2 there were no warnings)

Roni

~~~~~~~~~~~~~~`

 > Hello
> I switched to osg 2.4 today (from 2.2) and started receiving a warning:
>
> Warning: detected OpenGL error 'invalid value' after RenderBin::draw(,)
RenderStage::drawInner(,) FBO status= 0x8cd5
>
> It's only printed once.
> My application seems to work fine so far (haven't tested everything yet)
but any ideas why this warning comes up?
>
> I'm using a camera rendering to FBO, and a post-render hud camera showing
the FBO contents as a texture on a quad.
>
> Roni
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