Hi, I am having an issue with FrameBufferObjects and I was hoping someone could help. I want the master camera of my view to render to an FBO. This works fine by just calling view->getCamera()->setRenderTargetImplementation(Camera::FRAME_BUFFER_OBJECT). However, I cannot figure out how to get the RenderBuffers the FBO has attached to resize. One thought I had was to instanciate my own RenderBuffers and attach them to the camera, hower the attach method only takes formats, textures or images.
Any ideas on how I could go about solving this problem? -- --Jason Baurick
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