Hi,

I am having an issue with FrameBufferObjects and I was hoping someone could
help.  I want the master camera of my view to render to an FBO.  This works
fine by just calling
view->getCamera()->setRenderTargetImplementation(Camera::FRAME_BUFFER_OBJECT).
However, I cannot figure out how to get the RenderBuffers the FBO has
attached to resize.  One thought I had was to instanciate my own
RenderBuffers and attach them to the camera, hower the attach method only
takes formats, textures or images.

Any ideas on how I could go about solving this problem?

-- 
--Jason Baurick
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