Hi all, Somewhere in my code, I make some root->addChild(functionCreateGeode());
but when I added a last one, OSG crash on rendering, pretending a vector error. I've verified, it do not depend on the Geode, because it work if I remove an "addChild()" before doing mine... Is there a limit in the number of child ? or is it impossible to add 2 Geode (or more) on the same group ? thanks. Regards, Vincent.
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

