Hi all, I just want to set a bump mapping effect on a geode, but the only thing I obtain is the geode all colored in black. I didn't found any example of BumpMapping, and I didn't succed setting it on my geode doing :
osgFX::BumpMapping* bump = new osgFX::BumpMapping(); > bump->addChild(geodeMoon); > bump->setLightNumber(0); > bump->setDiffuseTextureUnit(0); > bump->setNormalMapTextureUnit(1); > bump->prepareChildren(); In my exemple, the texture1 and texture0 are the same, but I just want to test if I have a result How do you use it ? Thanks. Regards, Vincent
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