Hi everybody,

Our application is loading IVEs and DDS textures. With OSG 2.4.0, the load 
times seem to have been increased significantly and the framerate in our scenes 
has decreased around 10%. It's quite difficult to figure out what exactly has 
caused this based on the changes from 2.2.0 to 2.4.0.

Does anyone have any possible explanations for this behavior?

Thanks
Chris
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