Hi Chris, There isn't any major changes to rendering in 2.4.0, so you should get pretty well the same performance profile from 2.4.0.
Perhaps it's an issue as simply as build options - are you compiling under Release build under 2.4? Robert. On Tue, May 6, 2008 at 8:59 PM, DC Fennell <[EMAIL PROTECTED]> wrote: > > > Hi everybody, > > Our application is loading IVEs and DDS textures. With OSG 2.4.0, the load > times seem to have been increased significantly and the framerate in our > scenes has decreased around 10%. It's quite difficult to figure out what > exactly has caused this based on the changes from 2.2.0 to 2.4.0. > > Does anyone have any possible explanations for this behavior? > > Thanks > Chris > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org