Hello,

Thanks for your reply !

I am indeed running "osgviewerQT windows.ive".
If I add --QOSGWidget I get this error message right away : Windows Error #2000: [Screen #0] GraphicsWindowWin32::setWindow() - Unable to create OpenGL rendering context. Reason: The pixel format is invalid. Followed by a crash (_gw is 0 in QOSGWidget::resizeEvent due to the failure to initialize properly).

I'm using Qt 4 by the way, I forgot to mention it.
And also I have loads of .ive working fine, this one is among the 3 or 4 which exhibit the issue. It looks like the common trait might have to do with transparency.

I also tried the same test procedure with examples/osgwindows and it works fine. Moreover I just tested on a Windows XP with an (old FireGL V3100) ATI graphics card and everything works perfectly.

Do you have any suggestion ?
Should I just wait and hope for the next NVidia drivers ? :)

Thanks !
MAT.


Robert Osfield wrote:
Hi Mathieu,

I've tried your windows.ive and the suggested mods to osgviewerQT and
it works fine even for running 6 viewers consecutively  using
osgviewerQT windows.ive, but if I add --QOSGWidget I get a crash on
the second run.

FYI, I'm running under Linux.

What command line are you using?

Robert.


_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to