Hello,
Thanks for your reply !
I am indeed running "osgviewerQT windows.ive".
If I add --QOSGWidget I get this error message right away : Windows
Error #2000: [Screen #0] GraphicsWindowWin32::setWindow() - Unable to
create OpenGL rendering context. Reason: The pixel format is invalid.
Followed by a crash (_gw is 0 in QOSGWidget::resizeEvent due to the
failure to initialize properly).
I'm using Qt 4 by the way, I forgot to mention it.
And also I have loads of .ive working fine, this one is among the 3 or 4
which exhibit the issue. It looks like the common trait might have to do
with transparency.
I also tried the same test procedure with examples/osgwindows and it
works fine.
Moreover I just tested on a Windows XP with an (old FireGL V3100) ATI
graphics card and everything works perfectly.
Do you have any suggestion ?
Should I just wait and hope for the next NVidia drivers ? :)
Thanks !
MAT.
Robert Osfield wrote:
Hi Mathieu,
I've tried your windows.ive and the suggested mods to osgviewerQT and
it works fine even for running 6 viewers consecutively using
osgviewerQT windows.ive, but if I add --QOSGWidget I get a crash on
the second run.
FYI, I'm running under Linux.
What command line are you using?
Robert.
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