Hi,

to be exact, VRPN http://vrpn.org supports SpaceNagivator (and many
many other input devices), osgVRPN
http://osgtoy.svn.sourceforge.net/viewvc/osgtoy/osgvrpn/ is just small
glue code to attach VRPN by wrapping it in OSG classes.

I used to include osgVRPN prebuilt in the OSG 1.x installers, but I
haven't gotten around to porting it to OSG 2.x.  I believe really the
only thing needing updating is adding CMake support; I can recall a
reason why the source code wouldn't just work as is.

A somewhat old version of VRPN is still in the 3rdParty prebuilts, but
it's prob too old to have SN support; you'll want a newer version of
VRPN

So the pieces are around, but will need some dusting off.

-- mew



On Wed, May 7, 2008 at 12:21 PM, Renan Mendes <[EMAIL PROTECTED]> wrote:
> Hi, everyone.
>
>     I'm new to OSG and would like to know how to use the available nodekits,
> specially osgVRPN. I've learned from Mike Weiblen that osgVRPN supports my
> SpaceNavigator, an input device, but I don't know what are the necessary
> steps for that to work. Can anyone explain to me what to do? Please, don't
> feel bad in explaining details that seem rather obvious to you.
>
>                     Thanks in advance,
>
>                                  Renan M Z Mendes
>
> _______________________________________________
>  osg-users mailing list
>  [email protected]
>  http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>



-- 
Mike Weiblen -- Austin Texas USA -- http://mew.cx/
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