Hi, to be exact, VRPN http://vrpn.org supports SpaceNagivator (and many many other input devices), osgVRPN http://osgtoy.svn.sourceforge.net/viewvc/osgtoy/osgvrpn/ is just small glue code to attach VRPN by wrapping it in OSG classes.
I used to include osgVRPN prebuilt in the OSG 1.x installers, but I haven't gotten around to porting it to OSG 2.x. I believe really the only thing needing updating is adding CMake support; I can recall a reason why the source code wouldn't just work as is. A somewhat old version of VRPN is still in the 3rdParty prebuilts, but it's prob too old to have SN support; you'll want a newer version of VRPN So the pieces are around, but will need some dusting off. -- mew On Wed, May 7, 2008 at 12:21 PM, Renan Mendes <[EMAIL PROTECTED]> wrote: > Hi, everyone. > > I'm new to OSG and would like to know how to use the available nodekits, > specially osgVRPN. I've learned from Mike Weiblen that osgVRPN supports my > SpaceNavigator, an input device, but I don't know what are the necessary > steps for that to work. Can anyone explain to me what to do? Please, don't > feel bad in explaining details that seem rather obvious to you. > > Thanks in advance, > > Renan M Z Mendes > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Mike Weiblen -- Austin Texas USA -- http://mew.cx/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

