On Thu, May 15, 2008 at 11:28 AM, Zoltán <[EMAIL PROTECTED]> wrote:
> I'm writing a flight simulator, and one of the things I have
> been thinking about is, one day, having multiple screens to
> have a larger FOV. So "yes", this is a very interresting
> feature. Not sure yet how much overhead that brings.

The overheads are pretty low if you have a multi-core, multi-GPU
system, this can be achieved thanks the OSG support for threading cull
and draw across the various displays so it scales well as you up the
number of displays.

Robert.
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