Hi Mike,

> You're not on ATI hardware by any chance?

No, God forbid!! ;) We are nVidia-and-Linux-only people here at WeatherOne. To be more specific, is that helps: OS=CenOS4 x86_64 (a.k.a. RHEL4) and Graphics Cards are typpically in the GeForce 8 series, nVidia driver 169.12.

I'll try to do some of the tests that Robert suggested and get back to the list with the results. Thanks for quick replies from both you and Robert.

Best regards,
John

Mike Weiblen wrote:
You're not on ATI hardware by any chance?
-- mew


On Thu, May 15, 2008 at 8:30 AM, John Vidar Larring
<[EMAIL PROTECTED]> wrote:
Hi,

VPB: revision 911
OSG: revision 8323

The following command line is used to create a simple globe (all DEM files
from gtopo30 are used):

./osgdemd -d in/gtopo30/E020N40.DEM [...snip...] -d in/gtopo30/W180S60.DEM
--bluemarble-east -t in/bluemarble/land_shallow_topo_east.tif
--bluemarble-west -t in/bluemarble/land_shallow_topo_west.tif --geocentric
--radius-equator 6378000 --radius-polar 6378000 -v 1.4 -l 6 -o
out/simple_globe.ive -a out/simple_globe.osga

It does not matter what kind of Globe I try to create, I get black bands in
the texture on all tile levels. Please see the screen shots below:

ftp://ftp.weatherone.tv/private/jvl/vpb_texture_banding_1.png
ftp://ftp.weatherone.tv/private/jvl/vpb_texture_banding_2.png
ftp://ftp.weatherone.tv/private/jvl/vpb_texture_banding_3.png
ftp://ftp.weatherone.tv/private/jvl/vpb_texture_banding_4.png

I successfully generated the globe with an earlier OSG revision on a
different computer. However, my memory fails me an I cannot recall the
revision number. Is anyone else experiencing this problem?

Best regards,
John

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Best regards,
John
WeatherOne


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