Hi,

I just tried the:
osg::DisplaySettings::instance()->setNumMultiSamples( 4 );

and didn't get it to work either at first try. I found out that is must be
called right after
osg::ref_ptr<osgViewer::Viewer> viewer = new osgViewer::Viewer;
then it worked just fine..
would have been nice with a warning or something when you try to call
setNumMultiSamples after
window initialization (if that is the problem).
regards,
Peter Wraae Marino
http://osghelp.com

On Fri, May 30, 2008 at 3:05 AM, Leeten <[EMAIL PROTECTED]> wrote:

>
>  Hi, all
>
> I'm using OSG 2.4 and I can't find GL_LINE_SMOOTH or GL_POLYGON_SMOOTH
> something in it. The lines and edges of polygons in my scene are
> jagged( shown in the attachment ), so I'm trying to find some antialiasing
> way.  I've tried the fllowed way which seemed helped nothing.
>
> 1) set the Mode of scene group with "GL_MULTISAMPLE_ARB";
> 2) using osg:: DisplaySetting->insence()->setSampleNum( 4 or 8 or 16 );
> 3) set the Attribute of scece root with "osg::Hint" or "osg::MultiSample";
>
> all above occured nothing change of the jagged edges and lines. Could
> someone hits me a little?
>
> PS: I'm not using osgViewer::Viewer directly, I'm using osgUtil:: SceneView
> to render my scene and developing on VC 2003.net.
>
> 3x.
> 2008-05-30
> ------------------------------
> Leeten
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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