Paul,

The program is pretty large with lots of dependencies, so I'm not sure I can attach it here:
By SVN head, do you mean using OSG 2.4 instead of 2.3.7?

Here is the stack trace:

Stack Trace :

> osg33-osgd.dll!std::_Vector_const_iterator<osg::ref_ptr<osg::Node>,std::allocator<osg::ref_ptr<osg::Node> > >::operator++() Line 117 + 0x33 bytes C++ osg33-osgd.dll!std::_Vector_iterator<osg::ref_ptr<osg::Node>,std::allocator<osg::ref_ptr<osg::Node> > >::operator++() Line 337 C++ osg33-osgd.dll!osg::Group::traverse(osg::NodeVisitor & nv={...}) Line 60 + 0x8 bytes C++ osg33-osgd.dll!osg::NodeVisitor::traverse(osg::Node & node={...}) Line 181 + 0x1c bytes C++ osg33-osgUtild.dll!osgUtil::GLObjectsVisitor::apply(osg::Node & node={...}) Line 36 + 0xf bytes C++ osg33-osgd.dll!osg::NodeVisitor::apply(osg::Group & node={...}) Line 236 + 0x22 bytes C++ osg33-osgd.dll!osg::Group::accept(osg::NodeVisitor & nv={...}) Line 38 + 0x41 bytes C++ osg33-osgd.dll!osg::Group::traverse(osg::NodeVisitor & nv={...}) Line 62 + 0x25 bytes C++ osg33-osgd.dll!osg::NodeVisitor::traverse(osg::Node & node={...}) Line 181 + 0x1c bytes C++ osg33-osgUtild.dll!osgUtil::GLObjectsVisitor::apply(osg::Node & node={...}) Line 36 + 0xf bytes C++ osg33-osgd.dll!osg::NodeVisitor::apply(osg::Group & node={...}) Line 236 + 0x22 bytes C++ osg33-osgd.dll!osg::NodeVisitor::apply(osg::Transform & node={...}) Line 248 + 0x22 bytes C++ osg33-osgd.dll!osg::NodeVisitor::apply(osg::Camera & node={...}) Line 249 + 0x22 bytes C++ osg33-osgd.dll!osg::Camera::accept(osg::NodeVisitor & nv={...}) Line 46 + 0x41 bytes C++ osg33-osgUtild.dll!osgUtil::GLObjectsOperation::operator()(osg::GraphicsContext * context=0x033a6dc0) Line 174 + 0x2f bytes C++ osg33-osgd.dll!osg::GraphicsOperation::operator()(osg::Object * object=0x033a6dc0) Line 50 + 0x19 bytes C++ osg33-osgd.dll!osg::OperationThread::run() Line 413 + 0x26 bytes C++
    osg33-osgd.dll!osg::GraphicsThread::run()  Line 40    C++
ot10-OpenThreadsd.dll!OpenThreads::ThreadPrivateActions::StartThread(void * data=0x032b29b8) Line 112 + 0xf bytes C++
    msvcr80d.dll!_callthreadstartex()  Line 348 + 0xf bytes    C
    msvcr80d.dll!_threadstartex(void * ptd=0x0320de50)  Line 331    C
kernel32.dll!7c80b50b() [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] kernel32.dll!7c8399f3() _______________________________________________
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